Divinity 2 knight build

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So I’m wondering what would a well balanced 4-party setup be, using only builds from you guys? I’d love to get as many inputs as possible before going full time with this game. Constitution is important for every character, much more so than in the first game.For this build you want to shoot for 10 points into Necromancer is a very versatile Ability and it never hurts any character to have a few points into it. All trademarks are property of their respective owners in the US and other countries.

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If you have a Geomancer in your group, you may not need these. Loving your guides! Geo would also be a good fit on an INT-focused teammate so they can throw a poison dart your Undead's way. Might be a bit overkill, but better than most Thank you! If you keep Elementalist, then just don’t learn Aero or Pyro, depending on which you went with.Thanks for the reply! Divinity Original Sin 2 Guide for the Eternal Warrior, otherwise known as the 'Death Knight Perfected' Build. It does require 1 point in – Heals you when standing in blood. Fortunately you can re-spec so you can try one and change it if you don’t like it.True, but that isn’t until end of act 1, as far as I know.